Note: Since the data is extracted from a leaked client, the exact values of most skills cannot be seen. Therefore, in the following translations, placeholders like $s1%, and $48428d are normal cases. However, we can already understand the general attributes of the new skills.
**Death Knight - Skills**
* **Army of the Dead**: Summons an entire army of ghouls loyal to you for combat.
* **Death and Decay**: Deals $[$m1+$AP*0.039] Shadow damage to all targets in the area, and deals additional damage every $t1 seconds. Has a chance to cause fear in the target.
* **Elegy**: After killing a disease-infected target that grants experience or honor, there is a 5% chance to automatically resurrect the target as a ghoul. A maximum of 2 ghouls can be controlled at the same time.
* **Corruption**: Immediately attacks the target, dealing $s1% weapon damage and infecting the target with a disease that deals $[$m2*7] damage over $48428d. This disease corrupts any existing healing-over-time spell, removing it and increasing the power of the disease. When the disease effect is active, other healing-over-time effects will not function.
* **Runeblade Dance**: Summons another sentient Runeblade that will also attack your target whenever you do. Each 10 Runes of Power extends the duration by 1 second.
* **Hungering Cold**: A gust of cold wind disperses the heat of the earth, freezing all enemies in a cone-shaped area. Each Rune of Power deals 10 points of damage. Every 10 Runes of Power extend the duration of the frozen ground by 1 second. Any enemy attempting to enter this area will be frozen.