The effect of asking for the Dao is very good.

by y1fy0p9o6 on 2009-12-06 21:06:02

The monsters in the副本 "Duan Chang Jing" can be mainly divided into three types: spiders, vines, and creepers, which are distributed in clusters. The spiders are further categorized into three kinds: Abyss Black Blood Spider, Abyss Hunting Spider, and Abyss Weaving Spider.

The Black Blood Spider has two skills: "Black Blood Injection" and "Venom". The former is similar to a spirit-consuming skill that reduces maximum stamina by 10% for 30 seconds; the latter is a poison that deducts 100 stamina per second for 30 seconds and spreads to nearby teammates like a plague. The Hunting Spider's skill is "Hunt Kill", which reduces movement speed by 50% for 10 seconds.

The final boss, Abyss Spider Queen, has three skills: "Abyss Fang", "Abyss Bite", and "Toxic Gas Shockwave". "Abyss Fang" is a single-target attack, while "Abyss Bite" is an area attack, both causing over 4000 damage. "Toxic Gas Shockwave" is a DoT (Damage over Time) effect. The Weaving Spider has one skill called "Silk Bind", which immobilizes the target for 10 seconds.

Typically, these three types of spiders form a group with one of each kind. The Black Blood Spider has high attack and defense, playing a crucial role, while the other two are weaker and serve auxiliary functions. The spider area also has many patrolling spiders, which are key factors in group attacks. Therefore, it's important to observe their patrol routes before pulling them. For densely packed groups of spiders, we use the method of kiting with Qi practice, rotating among three sword techniques to eliminate them one by one, achieving good results.

In the level 45 instance "Ming's Trial", before fighting the Spider Queen, you need to embed two crystals into corresponding crystals to remove the Spider Queen's protection. Remember the first time I came here, the server crashed for a few minutes before the fight, and when I logged back in, I found that the crystals on my character had disappeared.

Briefly speaking about the instance, Trial Cave · Duan Chang Jing is a level 45 instance, divided into "Yōu's Trial" and "Ming's Trial" instances. Similar to Trial Cave · Xiāo Hún Kū, one is easy level and the other difficult level. Only by passing Yōu's Trial can you gain the qualification to challenge Ming's Trial. The final boss in Ming's Trial drops 50-level set gear for all classes, so Ming's Trial should be the most difficult instance in the current version, requiring good equipment, operation, and awareness.

Locations marked with Arabic numerals indicate where bosses are located. Inside, 1) and 2) are mini-bosses, and 3) is the final boss. Accumulatively defeating 8 arbitrary vines will spawn the mini-boss "Soul-Force Crystal Vine" (position 2)), and similarly, defeating 8 creepers will spawn the mini-boss "Bloodthirsty Mandala" (position 1)). Defeating these two mini-bosses will spawn the final boss Abyss Spider Queen (position 3)).

Bloodthirsty Mandala drops the "Magic Crystal" task item used to destroy the Abyss Spider Queen's magical protection. Soul-Force Crystal Vine has a group attack dealing 4000 damage. Similarly, the swordsman should note the timing of the sword aura for smooth passage. This boss naturally has a "Physical Shield", so it can only be worn down slowly.

Now I have organized the firsthand information we obtained, hoping it will be helpful and enlightening to players who are about to embark on the journey of Ming's Trial. Dedicated to all those who love Xianjian and Xianjian Online. I've been looking forward to Ming's Trial for a long time. Although I've been there once or twice before, I couldn't organize the information due to time constraints.

Our team composition is three swordsmen and one Qi practitioner. Three swordsmen consist of one main tank, two half-DPS half-healers, and one ranged puller. Each swordsman opens one type of aura, taking turns using sword sha and sword gang during the instance process, yielding very good results.

Vines come in two types: giant vines and crystal vines. All vines have a "Physical Shield" status that reduces physical damage taken by 80%, so try to use skills to attack. Recommendation: Use the spirit-consuming skill throughout the instance, which can effectively reduce the instance time.

After research and discussion, we chose a route through the instance that clears the least number of monsters. There's a path inside that can be bypassed without fighting, saving a lot of time. Bloodthirsty Mandala has wind attribute attacks dealing around 2000 damage and a group sleep that deals 5000 damage.

Creepers belong to the magic system, with high attack but low health, divided into blood creepers and crystal creepers. Blood creepers have a single-target attack skill dealing around 3000 damage; crystal creepers have two skills: "Crystal Energy" and "Mandala Pollen", the former dealing 3000 single-target damage, the latter causing a 5-second group sleep with hatred reset to zero. Here, only the swordsman should time the sword aura well to avoid melee being put to sleep and attacking ranged units.

To defeat this mini-boss, the swordsman needs to handle the sword aura well, making it easy if coordinated properly. The two small monsters next to the boss should be cleared one by one, as described earlier. Similar to the previous mini-boss, Soul-Force Crystal Vine drops the "Strength Crystal" task item used to destroy the Abyss Spider Queen's strength protection (i.e., permanently reducing the final boss's physical defense).

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