Classic TV Game Series (Part 24)

by dj11441l on 2009-12-05 23:31:07

Today, we will be looking back at the renowned RPG series "Lunar" from Japan's Game Arts company.

The first installment was released on June 26, 1992, for the SEGA Mega CD, titled "Lunar: The Silver Star." With its exceptional storyline, graphics, animations, and music, this game transformed Game Arts from a small company into a formidable game developer (at least that's how I see it).

The second game came out on December 22, 1994, for the SEGA Mega CD, named "Lunar 2: Eternal Blue." This title captivated players with its stunning visuals, intricate world-building, excellent script, and well-defined character personalities. Renowned voice actors such as Hikaru Green川 and Megumi Hayashibara lent their talents to bring the characters to life. The game system remained consistent with traditional RPGs.

The third game was launched on October 25, 1996, for the Sega Saturn, serving as a remake of the first game originally developed for the Mega CD. It introduced the "Emblem System," significantly enhancing the game's strategic depth and replay value. Regardless of the emblem equipped, special effects would occur, and the 26 emblems could create up to 60 different combinations.

The fourth game was released on July 23, 1998, for the Sega Saturn, remaking the second game from the Mega CD.

The fifth game was launched on May 28, 1998, for the PlayStation, also a ported version. Thanks to the PlayStation platform, both the graphics and animations were more captivating, but the essence still lay in the game's story.

The sixth game came out on May 27, 1999, for the PlayStation, including events omitted from the Mega CD version due to restrictions. A new feature called the "Hero's Emblem" was added, making the game even more polished.

The seventh game was released on April 12, 2002, for the GBA, titled "Lunar Legend." The graphics were redrawn, and some parts of the story were revised. Due to the limitations of the GBA, the enemy encounter mode reverted to the traditional "random encounter" style, which had a high frequency and drew some complaints from players. However, the overall quality remained consistently excellent.

The eighth game was launched on January 12, 1996, for the Game Gear. Its world view and atmosphere were vastly different from the previous installments, so it won't be elaborated here.

The ninth game was released on November 20, 1997, for the Sega Saturn, continuing the side-story tradition of the previous game. Fans interested in exploring these spin-offs can give them a try.

Did you notice? Game Arts and Sega are crucial allies. The games have brought us countless emotions and wonderful memories, reminding us to cherish life and our loved ones around us.

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