问道 Add some tips

by y1fy0p9o6 on 2009-11-29 11:03:38

Novice: Smash 2 Awareness 6

1st Tier: Cut Water 3 Charm 2 Devotion 6 Focus 7 Glimmer 6

2nd Tier: Hidden Fragrance 3 Ethereal 4 Inspire 7 Yearn 2 Dazed 5 Levitate 3

3rd Tier: Vow 9, Eternal Love 7, Tenderness 8, Butterfly Dance 9, Beauty 8, Resolute 3

If you're leveling up and have the option to reset all your points freely, then add them however you like. But before the full reset feature is available, you only need to reset your 2nd tier points once before reaching the 3rd tier, which will give you the same effect as a full reset.

Novice: If you want to be number one on the leaderboard and don't care about resetting points, "Courage" is a temporary choice for now. However, after level 30 when you get a +5 weapon, the effects of Courage can be ignored. When you reach higher levels, the resistance added by Awareness (all resistances increased by several points) will provide an advantage that Courage cannot match. Therefore, it's recommended to put 6 points into Awareness. The reason not to max out Awareness is due to the limited skill points in Hehuan.

1st Tier: The attack skills in the first tier of Hehuan are "Cut Water", "Emotional Net", and "Break Cloud". I discard the latter two for two reasons:

1. In PVP, they have low offensive power and will eventually be replaced. They won't become PVP skills. If you value the immobilization effect of Emotional Net, it's unnecessary to keep it. Immobilization is one of the less effective negative effects. It cannot interrupt the opponent's skills. Moreover, if the enemy's level is high, Emotional Net may not immobilize them.

2. During leveling, their cooldown times are too long—one is four seconds, the other five seconds. You must use Cut Water to fill the gaps. The difference in damage between "five Cut Waters" and "four Cut Waters plus one Break Cloud" or "six Cut Waters" and "five Cut Waters plus one Emotional Net" is not significant. Therefore, during leveling, using just Cut Water is sufficient. Of course, before reaching level 45, your low attack power will consume a lot of red potions, making this period relatively tough. But leveling to 45 is relatively fast. Just endure it for a while.

2nd Tier: Some might wonder why I didn't include Soul Stealing here. I think it's indeed a good skill for leveling, but at level 80, "Tenderness" will eventually replace it. Tenderness has advantages such as "1-second casting time," "+ group charm," and "high charm ability," making Soul Stealing unnecessary. However, considering the high additional damage from Soul Stealing, it's the best choice for leveling. This is why we need to reset our points before the third transfer.

3rd Tier: Here, I used up the remaining 44 points. Before Perfect releases the 4th tier, I don't know the minimum requirement for 3rd tier skill points. But I'm sure I'll stop playing Zhuxian before that moment comes.

Vow and Tenderness are the two signature skills of Hehuan, and not maxing them would mean it's not really Hehuan anymore. Butterfly Dance is maxed because of its instant cooldown, which fills the cooldown gap for the two signature skills optimally. It also increases the critical hit rate, making "Eternal Love" more effective.

Regarding Stopping Water, unfortunately, I don't see how it helps my offensive skills. It's probably the weakest among the 100-level skills of the four major sects—I've abandoned it. Due to limited skill points, I chose Charm over Lingering Affection. Reducing charm resistance and adding high attack power are the main reasons I chose Charm.

Hehuan Skill Point Guide: Talking about insta-killing. First, find your target: Glimmer + No Regret + Inspire + Resolute. Upon reaching the target directly, use Lingering Affection—down they go! Haha. (Your equipment shouldn't be too trashy; at least a +7 set is needed—it's not expensive. Avoid enemies far away; by the time you reach them, your status effects will be gone!)

After introducing my point distribution thoughts, let me talk about skill combinations:

Tenderness (1,12) + Vow (2,5) + Charm (2,2) + Butterfly Dance (2,0) + Lingering Affection (2,2) + Loop

Placing Tenderness first is due to its ultra-short casting time. Interrupting the enemy's ultimate skill at the first moment ensures the subsequent release of Hehuan skills. The following combination ensures continuous and effective offense output and the application of negative states. Of course, if you apply some self-buffing skills before encountering the enemy, that would be even better.