[Basic Introduction]
"Omni-directional Warrior" (formerly translated as: Full Spectrum Warrior) was originally a US military textbook. Given the high likelihood of engaging in "urban street warfare" in modern military conflicts, and considering the unique tactics required for urban street battles that differ from jungle or desert warfare (such as the Black Hawk Plan), the idea arose to design this game. It is intended to help American soldiers, especially squad leaders, become familiar with how to engage, adapt, command their team members, and provide mutual cover during urban street battles. The importance of "tactics" is emphasized.
"Omni-directional Warrior" has been honored with the title of "Best Original Game." In addition to its ultra-realistic 3D effects, one of the biggest features of this game is its astonishing gameplay: it emphasizes the use of "tactics"!
In the game, players must simultaneously command two squads consisting of eight soldiers, engaging in close-quarters combat with enemy forces in the alleys of Middle Eastern cities. Commanding an eight-person game is certainly a pioneering concept, but hearing this might make you feel a bit apprehensive—won't managing eight guns at once be chaotic? The answer is: absolutely not. This game boasts an incredibly simple interface combined with astonishing artificial intelligence, ensuring that you can easily control both squads in combat and fully experience the allure of "squad tactics"! Moreover, the game grants players complete authority to command both squads. Through the coordination and cooperation of the two squads, the "squad tactics" employed become even more spectacular.