Comprehensive Repair Guide for Large Arcade Machine Motherboards
With the reform and opening-up of our country, large electronic arcade machines have developed rapidly, bringing along the problem of difficult repairs. Due to the conservatism in this technology, there has been no systematic motherboard repair guide until now. This book combines experience with theory, including instrument configuration, workbenches, adapter board production, wiring diagrams of various machines, and motherboard position markers, detailing the composition and structural principles of motherboards. It introduces 100 examples of repairing dead boards, mottled boards, operational faults, and SNK bases. It also explains methods to determine the quality of CPU, PLD, TTL, ROM, RAM components. The book is easy to understand, suitable for beginners and repair personnel for self-study. The 100 examples are practical experiences from the author's repair work, allowing users to apply them directly and solve problems quickly.
The author of this book is Mr. Li Junseng from Dalian Jiaheng Trading Co., Ltd.
Chapter One: Overview of Large Electronic Arcade Machine Working Systems
Section One: Hardware System
1. Host machine
2. Peripheral devices
Section Two: Software system of game consoles
Chapter Two: Basic Equipment and Usage Methods for Repairing Motherboards
Section One: Setup and Basic Configuration of Workshops
1. Power voltage issues
2. Grounding of workshop power supply
3. Relationship between electrostatic discharge phenomena and faults
Section Two: Workbench setup
1. Design of workbenches
2. Production of operation switch boxes
Section Three: Common testing instruments and equipment for motherboards
1. Logic test pen
2. Multimeter
3. Oscilloscope
4. Solder sucker
5. Microcomputer
6. Original encryption program
7. Jiaheng Repair Treasure - Game Console Repair Tester
8. Universal programmer
9. Introduction to some essential tools
Section Four: Self-made and improved tools
1. Wire checker
2. Integrated circuit pull-load pen
3. Pulse generator
Chapter Three: Numerical Concepts in Computers
Section One: Binary numbers
Section Two: Hexadecimal numbers
Section Three: Binary encoding
Chapter Four: Digital Circuit Basics
Section One: Circuit basics
Section Two: RC circuits
1. Charging and discharging of capacitors
2. Application of RC circuits on motherboards
Section Three: Logic gate circuits
1. Three logic states
2. Buffer
3. Inverter
4. AND gate
5. OR gate
6. XOR gate
7. NAND gate
8. NOR gate
9. XNOR gate
Section Four: Digital registers
1. R-S flip-flop
2. Basic flip-flop circuit
Section Five: TTL integrated circuits
1. Practical knowledge of TTL integrated circuits
2. Practical skills of TTL circuits
3. Electrostatic hazards and prevention during semiconductor device production and use
Chapter Five: Computer Basics
Section One: Basic structure of microcomputers
Section Two: Instruction programs and instruction systems
Section Three: Hardware structure of microcomputers
1. Structure of CPU
2. Memory
Chapter Six: 8-bit Microprocessor
Section One: 8-bit microprocessor
1. Structural characteristics of 8-bit microprocessors
2. Performance characteristics of 8-bit processors
Section Two: Z80 microprocessor
1. Performance characteristics of Z80
2. Internal structure of Z80
3. Definitions of Z80 chip leads
4. Addressing definitions of Z80
5. Instruction cycles of Z80
6. Fetch instruction operation code cycle
7. Read or write memory cycle
8. Input or output cycle
9. Interrupt request/response cycle
10. Non-maskable interrupt request cycle
11. Bus request/response cycle
12. Pause response cycle
13. Reset cycle
Section Three: 6502 microprocessor
1. Characteristics of 6502 microprocessor
2. Internal structure of 6502
3. Definitions of 6502 chip leads
4. Clock timing of 6502
5. Read timing of 6502 memory and peripherals
6. Write timing of 6502 memory and peripherals
Chapter Seven: MC68000 Microprocessor
Section One: Structure and performance of 16-bit microprocessors
1. Structural characteristics of 16-bit microprocessors
2. Performance characteristics of 16-bit microprocessors
3. Basic performance characteristics of MC68000
4. Internal structure of MC68000
5. Definitions of MC68000 chip leads
6. Addressing modes of MC68000
7. Bus cycles of MC68000
8. Read and write cycles
9. Read-modify-write cycle
10. Bus arbitration cycle
11. Timing of bus errors
12. Timing of pause operations
13. Timing of reset operations
Chapter Eight: How to Test Motherboards
Section One: Using the pull-load pen
1. Division of working areas for motherboard chips
2. Using the pull-line load pen to find faults caused by chip aging, speed, and poor drive capability
3. Using the pull-load pen to locate fault points
Section Two: Flexible use of oscilloscopes
1. Observation of transient, short-circuit, and open-circuit waveforms
2. Signal acquisition
Chapter Nine: Causes of Motherboard Failures
Section One: Faults caused by process issues
Section Two: Faults caused by component damage
Section Three: Software faults
Section Four: Faults caused by interference and noise
Section Five: Faults caused by design
Section Six: Human-induced faults
Chapter Ten: Conventional Maintenance Guide for Motherboards
Section One: Characteristics of motherboards
1. Microprocessor section
2. Active scene (foreground) synthesis circuit
3. Background synthesis circuit
4. Color circuit
5. Image program storage
6. Sound circuit
7. Servo circuit
8. Feature summary
Section Two: Introduction to common motherboard components
1. TTL components
2. Storage components
3. Programmable components
4. Central processing unit
5. Effectiveness
Section Three: Conventional diagnostic methods for motherboards
1. Connection observation method
2. Plug-in and removal method
3. Trial method
4. Exchange method
5. Comparison method
6. Static measurement method
7. Test instrument measurement
8. Principle analysis method
9. Heating and cooling method
10. Power pulling method
11. Segmentation method
Chapter Eleven: Composition Principles and Maintenance Methods for Sound Systems
Section One: Composition principles of sound systems
1. Bus structure
2. Z-80 chip selection
3. Sound reset circuit and function signals
4. 6295 sound processor
Section Two: Introduction to common motherboard components
1. TTL components
2. Storage components
3. Programmable components
4. Central processing unit
5. Effectiveness
Section Three: Conventional diagnostic methods for motherboards
1. Connection observation method
2. Plug-in and removal method
3. Trial method
4. Exchange method
5. Comparison method
6. Static measurement method
7. Test instrument measurement
8. Principle analysis method
9. Heating and cooling method
10. Power pulling method
11. Segmentation method
Chapter Twelve: Repair of Dead Boards
Section One: Basic hardware concepts
1. Bus concept
2. Tri-state bus
3. System bus
4. Input and output ports
5. Address decoding of multiple devices and memories
6. Address decoder
7. Linear selection decoder
8. Logic comparator decoder
9. Combinatorial logic decoder
10. I/O mapping decoder
11. Types of memory
12. ROM and RAM
Section Two: Core structure of motherboards
1. CPU bus structure
2. Pins and signals
3. Bus priority signals
Section Three: Bus operations
1. Data transfer operations
2. Bus arbitration
3. Bus error and shutdown operations
4. Relationship between DTACK, BERR, and HALT
5. Reset operations
Section Four: Exception handling
1. Introduction
2. Handling state
3. Privileged state
4. Exception handling
5. Specific process of exception handling
Section Five: CPU working waveform of motherboards
Section Six: Dead faults caused by reset circuits
1. Organizational principle of reset circuits
2. Inspection methods for reset circuits
3. Repair instances of RC circuits causing non-startup
Section Seven: Faults caused by clock circuits
Section Eight: Faults caused by monitored RAM and repair instances
Section Nine: Random dead faults caused by SRAM
Section Ten: Bus driving
1. Principle and structure of bus driving
2. Repair methods
3. Repair instances of drivers
4. Precautions
Section Eleven: Dead faults caused by PLD encryption components
1. Working principle and repair methods
2. Instances of dead faults caused by damaged PLDs
3. Regulations on the arrangement order of PLD encryption components
Section Twelve: Dead board faults caused by broken related lines of CPUs
1. Cause of fault
2. Repair instances of faults
Section Thirteen: Dead faults caused by damaged CPUs
1. Determining dead faults caused by CPUs
2. Inspection instances
Chapter Thirteen: Repair of Mottled Boards
Section One: Definition of mottled boards
Section Two: Causes of faults in mottled boards
1. Hardware faults
2. Software faults
Section Three: Inspection of faults in mottled boards
Section Four: Composition and inspection methods of color circuits
Section Five: Finding geometric distortion faults in background, midground, and foreground
Section Six: Repair instances of mottled boards
Chapter Fourteen: Operation faults
Section One: Composition and inspection methods of circuits
Section Two: Fault inspection instances
Chapter Fifteen: SNK card seat
Section One: Original SNK card seat
Section Two: Replicated SNK base
Section Three: SNK menu
Section Four: Repair instances of SNK base
Chapter Sixteen: Modifying TV as a tester display
Chapter Seventeen: Making standard board plugs and universal adapters
Section One: Connections of standard 28-pin plugs
Section Two: Adapters for other types of boards
Chapter Eighteen: Quick judgment method for motherboard components
Section One: Method for judging ineffective CPUs
1. MC68000, Z-80 CPUs
2. 70116 CPU
3. Familiarity with pin positions
Section Two: Judging M6295
Section Three: Power amplifier ICs
1. UPC1242
2. UPC1241
3. HA13001
Section Four: PLD encryption components
Section Five: Judging SRAM
Section Six: Judging PROM and EPROM
Section Seven: TTL circuit faults
1. Logical function errors
2. Poor chip speed
3. Chip breakdown
4. Poor chip drive capability
5. Other random faults
Section Eight: Common methods for checking chips
1. "Static" checks on board body and chips
2. Measurement of chip logical functions
Chapter Nineteen: Diagrams of IC pin functions
Section One: MC68000
Section Two: Z80
Section Three: 6502
Section Four: Other chips
1. M6295
2. YM2151
3. YM2149
4. YM2610
5. YM2203
6. Memory
Chapter Twenty: Common board wiring diagrams
Section One: Wiring diagram inside game consoles
Section Two: Wiring diagrams of various board connectors
1. Base Mahjong board connector wiring diagram
2. Uncontrolled console Mahjong board wiring diagram
3. Large Poker wiring diagram
4. Star 97 wiring diagram
5. Four-color Seven wiring diagram
6. Big Mary wiring diagram
7. HK Lucky Plaza wiring diagram
Chapter Twenty-One: Difficulty Password Adjustment
1. Electronic base
2. Large Poker
3. Uncontrolled console board
4. Star 97
5. Electronic base push-to-win
6. Four-color Seven
7. Yellow Gold push-to-win
8. Big Mary
9. Heaven Eye Open
10. Flying Heavenly Sword
11. Battle Wolf
12. New Three Kingdoms
13. Divine Carving
Chapter Twenty-Two: Diagrams of 54 Motherboards
Appendix One: List of software data for 153 motherboard PLDs and EPROMs
Appendix Two: Content Summary
This book combines theory with practice, introducing in an easy-to-understand manner the composition, structural principles, and functions of each part of game console motherboards. It includes instrument configurations, workbenches, wiring diagrams of various boards, difficulty adjustments, and board position markers, detailing methods to judge the quality of CPU, PLD, TTL, ROM, RAM components. It also covers repairs for dead boards, mottled boards, operational faults, sound parts, and SNK. Each part contains hundreds of examples, which are crystallizations of the author's repair experiences. These can be applied directly to quickly solve problems. The theoretical part mainly introduces digital circuits and theories relevant to motherboard repairs, as well as the working principles of microprocessors such as MC68000 and Z80. Additionally, it systematically introduces the pin function diagrams of commonly used game console motherboard components (including RAM, ROM, CPU, and interface circuits). It discusses in detail the central processing unit, interface circuits, minimum working systems, clock circuits, background circuits, foreground circuits, color output circuits, sound systems... combining principles with detailed introductions to the working principles of each part of the circuit.
Author Biography
Li Junseng graduated from university with a degree in computer science and later studied radio technology. He is currently the General Manager of Dalian Jiaheng Trading Co., Ltd. He has worked in automated instrumentation and radio design. He has attended numerous training sessions and summarized a set of rapid repair methods for game console motherboards. In early 1993, he first introduced "Large Arcade Machine Repair Materials" domestically, filling the gap of lacking specialized repair technical materials for domestic video games. In 1996, he published "Principles and Repairs of Large Arcade Machine Motherboards," and the same year, he issued the teaching VCD "Learn Motherboard Repair Easily" domestically. He successfully developed China's first dedicated game console repair equipment - Jiaheng Repair Treasure and professional game console motherboard teaching demonstration platforms.
Chapter One: Overview of Large Electronic Arcade Machine Working Systems
Section One: Basic Composition of Electronic Arcade Machines
Section Two: Basic Structure of Microcomputers
Section Three: Basic Composition of Game Consoles
Chapter Two: Basic Equipment and Usage Methods for Repairing Motherboards
Section One: Workshop Setup
Section Two: Repair Testing Instruments for Game Consoles
Section Three: Game Console Repair Tester - Jiaheng Repair Treasure
Chapter Three: Circuit Basics
Section One: Concepts of Numbers
Section Two: Logic Gate Circuits
Section Three: Triggers
Section Four: Sequential Logic Circuits
Section Five: Combinational Logic Circuits
Section Six: TTL Integrated Circuits
Chapter Five: Generation and Shaping of Pulse Waveforms
Section One: Overview
Section Two: Schmitt Trigger
Section Three: Monostable Trigger
Section Four: Astable Oscillator
Section Five: 555 Timer
Chapter Five: Memory
Section One: Read-Only Memory ROM
Section Two: Random Access Memory
Chapter Six: Programmable Logic Devices
Section One: Custom Integrated Circuits
Section Two: Programmable Logic Devices (PLD)
Chapter Seven: Microprocessors
Section One: 8-bit Microprocessors
Section Two: Z80 Microprocessors
Section Three: 6502 Microprocessors
Section Four: MC68000 Microprocessors
Chapter Eight: Conventional Maintenance Guide for Motherboards
Section One: Causes of Motherboard Faults
Section Two: Conventional Diagnostic Methods for Motherboards
Section Three: Structural Features of Motherboards
Section Four: Introduction to Commonly Used Components on Motherboards
Section Five: How to Test Motherboards
Chapter Nine: Composition Principles and Maintenance Methods for Sound Systems
Section One: Composition Principles of Sound Circuits
Section Two: Methods for Repairing Sound Circuits
Section Three: Eleven Actual Repair Examples
Section Four: Seven-step Method for Repairing Sound Systems
Chapter Ten: Repair of Dead Boards
Section One: Basic Concepts of Hardware
Section Two: Core Structure of Motherboards
Section Three: Dead Faults Caused by Reset Circuits
Section Four: Faults Caused by Clock Circuits
Section Five: Dead Faults Caused by Monitored RAM and Repair Examples
Section Six: Dead Faults Caused by Bus Drivers
Section Seven: Dead Faults Caused by PLD Encryption Components
Section Eight: Dead Faults Caused by Related Circuits of CPUs
Section Nine: Working Waveform of Motherboard CPUs
Section Ten: Ground Resistance at Board Ports
Chapter Eleven: Repair of Mottled Boards
Section One: Background Circuit
Section Two: Synthesis of Foreground Circuit
Section Three: Color Encoding Circuit
Section Four: Inspection of Mottled Boards
Chapter Twelve: Operational Faults
Section One: Faults Caused by Function Switches
Section Two: Inspection Examples of Operational Faults
Chapter Thirteen: SNK Card Seat
Section One: SNK Menu
Section Two: Repair Examples of SNK Base
Chapter Fourteen: Quick Judgment Method for Good/Bad Motherboard Components
Section One: Methods for Judging CPUs
Section Two: Identification of Memory
Section Three: Identification of Special Chips
Section Four: TTL Circuit Faults
Section Five: Common Methods for Checking Chips
Chapter Fifteen: Pin Function Diagrams of Relevant ICs
Section One: CPU Pin Functions
Section Two: Other Chips
Section Three: Memory
Chapter Sixteen: Rapid Repair of Popular Motherboards
Section One: Rich Man
Section Two: Uncontrolled Horse Board
Section Three: Fast Punch 2, 3rd Generation Concentrated Board
Section Four: Fast Punch 2, 3rd Generation Large Board
Section Five: Poker Square
Section Six: Round Table Warrior
Section Seven: Electronic Base
Section Eight: Fruit Machine
Section Nine: Star 97
Section Ten: Super Bingo Connect
Section Eleven: Racehorse Machine (Racing, Greyhound Racing, California Airship)
Section Twelve: Guess What
Section Thirteen: Dragon Tiger Ranking
Section Fourteen: SNK Base
Chapter Seventeen: Wiring Diagrams and Difficulty Adjustments for Common Models
Appendix: List of PLD, ROM Data for Motherboards
Since the reform and opening-up, China's electronic game industry has developed rapidly. However, up to now, there has been no complete manual for repairing electronic game consoles, providing a comprehensive introduction to the various integrated circuits used on today's motherboards, causing great inconvenience to the repair industry.
Our company has compiled this manual based on the needs of motherboard repairs. It is the first manual in China's repair industry about repairing electronic game console motherboards. This manual collects functional and lead-out diagrams of TTL74LS series integrated circuits, commonly used CPUs, MPUs, interface circuits, semiconductor memories, programmable logic devices, sound synthesizers, audio amplifiers, optocouplers, etc., and introduces in the last chapter of this manual, in the form of an appendix, the Chinese and English names, abbreviations, trademarks of more than 400 chip manufacturers for readers to consult.
The publication of this book provides a good technical reference for the game console repair industry and is an indispensable large technical toolbook for repair personnel.
Due to the limited level of the author, there may be inappropriate or erroneous places, and we sincerely ask readers to kindly point them out.
Catalogue Introduction
Chapter One: TTL Integrated Circuits
1. Overview
2. Precautions when using TTL circuits
3. Index table of TTL integrated circuits
4. Lead-out function diagram of TTL integrated circuits
Chapter Two: Several Common Microprocessors and Single-chip Microcomputer Integrated Circuits
1. Overview
2. Index table of microprocessors and single-chip microcomputer integrated circuits
3. Lead-out function diagram of microprocessors and single-chip microcomputer integrated circuits
Chapter Three: Interface Integrated Circuits
1. Overview
2. Index table of interface integrated circuits
Chapter Four: Semiconductor Memories
1. Overview
2. Index table of memory integrated circuits
3. Pin diagram and description of memory integrated circuits
Chapter Five: Programmable Logic Circuits
1. Overview
2. Index table of programmable logic devices
3. Pin diagram of programmable logic devices
Chapter Six: Sound Synthesis and Audio Amplifier Integrated Circuits
1. Index table of sound synthesis devices
2. Index table of audio amplifiers
3. Pin diagram of sound synthesis and audio amplifier integrated circuits
Chapter Seven: Optocouplers and Others
1. Index table of optocouplers
2. Index table of other ICs
3. Pin diagram of optocouplers and other ICs
Chapter Eight: Appendix
1. Correspondence of Chinese and English names, abbreviations, and trademarks of foreign manufacturers
2. Common English abbreviations, full forms, and Chinese references, translations in integrated circuits
Author Biography
Li Junseng graduated from university with a degree in computer science and later studied radio technology. He is currently the General Manager of Dalian Jiaheng Trading Co., Ltd. He has worked in automated instrumentation and radio design. He has attended numerous training sessions and summarized a set of rapid repair methods for game console motherboards. In early 1993, he first introduced "Large Arcade Machine Repair Materials" domestically, filling the gap of lacking specialized repair technical materials for domestic video games. In 1996, he published "Principles and Repairs of Large Arcade Machine Motherboards," and the same year, he issued the teaching VCD "Learn Motherboard Repair Easily" domestically. He successfully developed China's first dedicated game console repair equipment - Jiaheng Repair Treasure and professional game console motherboard teaching demonstration platforms.
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