Home needs a 3D siege online game for large-scale campaigns

by xiynct54 on 2012-02-12 16:03:14

In "Ode to Ice and Fire", the main storyline tells of the struggle for power between the six feudal kings and the imperial royal family after the breakup of the Asmara Kingdom. Players participate in the disputes between these forces throughout the game, growing amidst the competition until they capture cities and carve out their own territories, personally writing the rebirth of Asmara. If the city warfare gameplay is the bone, then the quest system is the flesh. However, today's article will not be discussing the connection between bone and flesh, but rather the skin attached to it - the background story and plot. The game's setting is on a continent similar to medieval Europe, with its core content being the ceaseless struggles of court intrigue and battlefield slaughter. It is filled with adventures, magical battles, and strategic machinations, while also using the subplot of extinct creatures from ancient legends returning to bring about the end of the world, creating a dramatic storyline. This is done to give players the feeling of traversing through an epic tale, experiencing the weight of Western history and the splendor of a magical world. "Ode to Ice and Fire" is a 3D siege game that optimizes and amplifies city warfare, specifically catering to the large-scale combat needs of current players. Not only does it develop pure city warfare gameplay, but it also incorporates detailed magical settings from over ten classic literary works such as "The Lord of the Rings" and "A Song of Ice and Fire". Through complex power divisions, realistic dungeons, and ancient fantastical magical creatures, it vividly recreates the grand and magnificent scenes of epic battles from medieval times. Currently, the Ninth City has completed the localization of "Ode to Ice and Fire" and is expected to start its first test soon. The official website and forums are now fully online, so players who want to conquer and seize territories should check it out quickly! Additionally, the game abandons the traditional power opposition model. There is no deliberate division between black and white, and the competition between players is an evolutionary process akin to the struggle among many heroes, without notions of good or evil, but only the harsh reality of survival of the fittest. The original intention of the game design is to allow players to truly experience the thrill of dominating the world.

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