Domestic game warehouse showdown, challenging the account thieves until they bleed from the mouth不停

by dj11441l on 2009-12-07 02:51:53

Domestic game warehouse showdown: challenging the account stealers to the point of continuous bleeding. As the name suggests, a warehouse is a building designed for storing items in a planned space environment. Enhancing the security of a warehouse can be achieved through anti-theft windows, anti-theft devices, anti-theft doors, electronic anti-theft systems, and infrared anti-theft measures. Of course, if faced with Dalton, the high-intelligence criminal leader from the movie "Inside Job", even a bank vault could be easily breached. However, in the world of online games, when an account filled with a player's hard work and money gets stolen, the painstakingly earned equipment and coins become tools for the account stealers to make money. Nowadays, account stealers remain rampant, despite repeated bans. They employ various tactics, such as trojans bundled with web pages, auxiliary cheats, forums, images; recording accounts and passwords by onlookers; and fraudulent behavior within the game. The slogan "anti-cheat, anti-private server, anti-account theft" is prevalent among major gaming companies, and various account protection measures have become one of the characteristics of localization in China. Now, let's take a look at the domestically localized Chinese game warehouses and see which one is the most secure and has the confidence to challenge others!

"The Legend of Tianlong" Safety Coefficient: It offers numerous protection features such as computer binding, IP binding, phone binding, mobile binding, and secondary password protection for the warehouse. The issue is that account theft in "The Legend of Tianlong" is extremely rampant, which is why customer service often works overtime. Looking at a few more examples, the more female players there are in a game, the more serious the account theft problem becomes! Is it true that women bring calamity?

"Dreaming Westward" Safety Coefficient: An early domestic game, "Dreaming Westward" offers item "insurance lock" and merchant account collection functions. The Dreaming Westward warehouse allows password settings using expressions, preceded by # + number, which is fine. This unique setup reduces the rampant account theft trojans to some extent.

"Heaven II" Safety Coefficient: Developed by NetEase, this MMORPG type domestic online game "Heaven II" has various security activities such as General Order, "night recruitment" mobile security, etc. Heaven II's warehouse has password protection, requiring input when taking out items but not when placing them in. This setting provides a certain level of account theft prevention.

"Perfect World International Edition" Safety Coefficient: The international version of "Perfect World" that has entered the global market gives players peace of mind with yuanbao transaction passwords and character warehouse passwords. However, if players use cheats, no matter how good the password protection is, it cannot guarantee the security of the account.

"Happy" Safety Coefficient: In "Happy" by NetDragon, mainly three methods are used: soul blood covenant, equipment binding, and trojan tools, but there is no warehouse password protection. The former soul blood covenant needs to be purchased from the mall. But can NetDragon's self-developed trojan protection software actually remove viruses?

"Conquer Online" Safety Coefficient: The "Property Protection" function is very practical, and if you want to cancel the warehouse password, it takes 7 days to remove it. To some extent, the ability to prevent account theft is relatively high. But due to the large expenses involved in this game, driven by profit, account theft gangs are also the most numerous. Therefore, it can only be given a 3-star rating.

"Dragon" Safety Coefficient: Still in closed beta testing, Dragon already has security card services. There's no warehouse security, but during operations, it is estimated that multiple protection methods will be used. Having a certain sense of crisis, based on the graphics alone, temporarily give it two stars.

"Romance of the Three Kingdoms" Safety Coefficient: Limited internal testing has yet to begin. No protection measures were observed in previous experiences, nor was there any password protection for the warehouse. Although there hasn't been any news of account theft, it is suggested that developers should have a sense of crisis. Additionally, the warehouse only has 8 slots, which is quite stingy, so temporarily give it two stars!

"Sword III" Safety Coefficient: Still in closed beta testing, this domestic game, a replica of WOW, did not show any warehouse or other safety protection measures during the experience. For accounts that will have their data deleted, account theft is unprofitable. However, I occasionally saw a热心player develop a security card called "Eight Trigrams Heavenly Mechanism Lock" on the forum. If this copyright is adopted, it would be an excellent cultural education for the public, especially in Confucianism and metaphysics. However, the warehouse is too small, leading to an increase in small accounts.

In the vast domestic game market, whether it is password protection measures for operational domestic games or those not yet operational, password protection and security performance must always come first. An excellent security measure can enhance the quality of the game. Players feel reassured, and game developers can operate more peacefully!

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