The most direct reflection after the task maintenance is the continuous rise in the price of three medicines. Taking the Oriental Pearl server where the reporter is located as an example, before the maintenance, the prices of five types of low-price three medicines including Fengshui Hunyuan Pill, Shixiang Pill, Fansheng Pill, Ding Shen Incense, and Hong Xue Powder were always hovering between 10,000-15,000. The three types of Jiuzhuan, Xiaohuan Pill, and Jinxiang Jade maintained a high value due to the needs of martial arts competitions. However, after the maintenance, the price of low-price three medicines doubled instantly, and the current market price is around 25,000-30,000. There are no longer any low-priced three medicines available for purchase on the Oriental Pearl server. Many players who have learned pharmaceutical skills have benefited greatly and are quite satisfied. However, for players who buy three medicines to do sect tasks, although the price of three medicines has increased, the rewards from the tasks have also increased, resulting in basically no loss. This can be considered a win-win situation for players who make three medicines and those who do sect tasks. The prices of the originally high-priced three types of competition-use three medicines have not changed much and remain stable.
However, many people did not notice that the rise in the price of three medicines has driven the recovery of the second-level medicine market. The sales scope of second-level medicines is relatively small, and many players are quite unfamiliar with the second-level medicine market. Let me give you a brief introduction. Before the maintenance, the second-level medicine market was actually depressed. Why? Because second-level medicines mainly have three uses: ① used by sects below level 70; ② used by guilds to brush the Blue Dragon; ③ used to brush secret formulas to make three medicines. The first two uses apply to a very limited number of people, and the demand is quite general. Only when the third situation occurs, within the effective hour of the secret formula, there will be a large number of players concentratedly purchasing second-level medicines, and the demand may even lead to sell-outs. However, two reasons once plunged the second-level medicine market into depression. First, some three-medicine prices were low, causing no one willing to make them after brushing the secret formula. Second, after a certain adjustment, fish ingredients were added to the secret formula recipe, replacing the original position of second-level medicines, further reducing the demand for second-level medicines. With the increase in the price of three medicines, the secret formula can basically generate profits, and the strange phenomenon of finished product prices being lower than material prices will no longer occur. Currently, each time the secret formula is brushed, it can drive a certain amount of second-level medicine sales. Compared to before the maintenance, the circulation volume of second-level medicines has increased significantly.
The above two changes can be regarded as the direct impact of this maintenance. Then, how will it affect the overall landscape of Dreamland? This requires a macro perspective for observation and more detailed thinking for judgment.
The first change is that the price of three medicines will again be divided into two levels. Due to the connection between sect tasks and the quality of three medicines, low-grade three medicines will eventually be eliminated from the market. If the quality of three medicines does not reach a certain level, no one will buy them, leading to serious overstocking. At that time, there will be a phenomenon of some players selling off low-quality three medicines at super-low prices. The three-medicine market will again be divided into two levels based on the quality of the herbs.
The second change is the adjustment of the skill learning ratio. In the past, half of the players learned cooking skills while the other half learned pharmaceutical skills. However, after this maintenance, it is estimated that more players will choose to learn pharmaceutical skills. There will also be many players with low pharmaceutical skills improving their skills to avoid making herbs that are too low in quality and thus unsalable. After all, the profit from high-grade three medicines is very attractive.
The third change is that there will be more professional running merchants. Professional running merchants have three ways to make money: rewards given by the system, commissions given by guild leaders, and selling second-level medicines to wash guild contributions for profit. Currently, professional running merchants can be said to be the group that profits the most in Dreamland. Due to the increase in second-level medicine sales, the interests of professional running merchants will be better protected, and the number of professional running merchants will also increase. Professional running merchants may become the main way for some players to earn RMB. The previous few maintenances introduced the reserve fund learning system, which had some negative impact on the interests of professional running merchants. However, the adjustment of herb prices will bring them increased benefits, which can be considered a trade-off.
Summary: A small online game has a systematic and complete commodity market. Mastering the law of value and market trends can create more opportunities for profit. I hope these analyses by Old Tan can inspire everyone.