Enigma Interviews - cheap wow gold

by sean91586 on 2010-04-07 12:50:36

Enigma sets off quickly and decisively to leave their mark whenever there is new raid content. The guild boasts an extensive roster of players from all over the United States, led by a 19-year-old who, in addition to being incredibly competent and mature, has a deep understanding of the complex game mechanics in World of Warcraft. Recently, we at cheap wow gold asked Fraya, the leader of the Enigma guild, to share with the community his experiences as a successful group manager and devoted player of World of Warcraft. As a first question: How long has Enigma been doing raid content, and what inspired its creation?

Enigma was formed two weeks before the release of Wrath of the Lich King, with the goal of surpassing other guilds on Deathwing, our realm. However, when we began the recruitment process, things weren't looking good. Duffmanoyea and I tried to gather people for a top-tier group, but many ended up leaving, and we had to settle for several raiders who caused problems in the past. But that wasn't all; by the time Wrath launched, we only had 20 raiders. Fortunately, the first few weeks were kind to us as several players interested in the guild appeared out of nowhere, and besides, a solid group wasn't necessary to obtain rewards from the early instances. From there, it was all uphill.

We noticed you hold the title "Warlord," which dates back to the pre-Burning Crusade battleground ranking system. How long have you been playing World of Warcraft, and how old were you when you started?

When World of Warcraft was in beta, my older brother had a friend who played it a lot. He told me about it, but at the time, I was 14 years old and practically only played Defense of the Ancients (DOTA) in Warcraft III. On the other hand, paying a monthly subscription seemed ridiculous to me, and if I had convinced my brother of this, I would never have started playing. At first, I was pretty casual, and it wasn't until I turned 15, and there were changes in my life, that I had time to go through the arduous path of PvP and achieve the rank; we could say I became a dedicated player. Regarding the title, it stays forever unless they bring back the system. Please don't do that.

Is there any event or memory you cherish from your time playing?

There are two very important ones for me. One was the week after I obtained the Warlord rank. I traveled around Azeroth showing off the title and enjoying my free time. Achieving it meant spending countless hours in battlegrounds, practically without rest. Most players seeking the Grand Warlord rank decided to give up halfway through General, a shame considering the time and effort invested up to that point. Fortunately, as a feral druid, I didn't need to go beyond Warlord. I was ecstatic; it was, without a doubt, the best week I had in World of Warcraft.

The second was the first time we defeated Kael'thas. It was late, the "trash" mobs had respawned, and the raid was filled with apathy. There was some time left, but no one wanted to clean the way to the boss again; around 80% of the raid wanted to give up. The few of us who wanted to continue managed to convince the others to try again. That's when we defeated Kael for the first time, after five weeks of effort and a three-month break for the guild.

What aspects of World of Warcraft have kept you playing all this time?

To be honest, it's the members of Enigma who keep me in the game. New content or significant changes interest me a lot, but after all this time, I've explored every corner of World of Warcraft. For newcomers, the game is in better shape than ever. It's the extravagant changes, those that delve deeper into the playstyle (whether we like them or not), that keep veterans like us engaged.

What initial experiences led you to raiding and leading a World of Warcraft guild?

Let's go back to the process of obtaining the Warlord title. If you wanted to succeed in the old PvP system, you formed a group and "farmed" other groups all day to gain honor. When the person leading us achieved their title, I took over and did everything possible to ensure everyone enjoyed the experience. By the end of the odyssey, my reputation on the realm was quite solid. I chose what seemed to be the most suitable guild and joined it. A few months later, a position for a minor officer opened up, and I thought I could do a good job. When you really start leading, you learn a lot. I entered this environment thinking that if I was kind and good to everyone, they would make the best decision out of respect, but that wasn't the case; something that disappointed me quite a bit. It feels strange when you realize that being completely rational and logical doesn't calm someone down, but rather you need to give them a slap. It took me a while to understand that, and I still have a lot to learn. The aspects of good leadership and human resource management are almost infinite, which always keeps me interested. You must always be aware of what you do and say to ensure that the reasoning behind your decisions is correct. In short, a year later, that guild fell apart, and everyone considered me the right person to start the next venture. I've been in that position ever since.