In every "free online game", the vast majority of players are those who truly don't spend any money, while a small number of players either don't have much time to be immersed in the game daily or want to pursue the speed of winning and achieving satisfaction, so they are willing to spend some money to save time. Isn't that pretty good? For "Battle of the Gods", the benchmark for judging whether this game is fun to play lies with the players who don't spend any money - only when these non-paying players feel there's something worth playing, does the game pass the basic test.
We believe that only by starting from a player's perspective can we possibly understand what players need. Many colleagues in the industry understand this concept, and we are just putting this idea into practice and sticking to it.
The original intention of this team boils down to being a group of people who love games, coming together in an appropriate environment to do something everyone likes - online games. So over the years, we believe that as long as we give players what they want, we will definitely get corresponding rewards in return.
It's a well-known fact that Yao Ming is a player of "World of Warcraft", but after "World of Warcraft" was handed over to NetEase, it is still currently in internal testing, so naturally he still can't play it. Unable to dive into the virtual world, Yao Ming has nowhere to kill time or vent his emotions, but in fact, there are more than just Yao Ming waiting anxiously for "World of Warcraft".
But just recently, the customer service center of "Battle of the Gods Online" suddenly burst into a commotion, "Yao Ming is playing our game 'Battle of the Gods'!" "Quick, look, it's Yao Ming's ID card!" Instantly, the customer service center was crowded with people, showing that the charm of the superstar Yao is indeed irresistible......