Conquer the Sky: Wind Dance Chronicles Simplified Chinese Version Download - NiuNiu Game Network - Role-Playing Games

by dyj123 on 2008-05-06 23:56:56

The enemies this time won't obediently wait to get hit; they'll be moving simultaneously. Unlike in the past, enemies won't slowly wait for the player to finish issuing commands before starting their attack. Instead, they will move as time passes. This means that if the player hesitates and doesn't quickly decide whether to attack or restore health, they will end up getting beaten to a pulp. According to the development team, the reason for deciding to implement this system is to enhance the tension during battles in the game. Therefore, it's important to prepare thoroughly before entering battle so that you don't panic during combat and can seize the initiative once the battle begins. However, players who are slower need not worry too much because during battles, time can still be temporarily frozen when calling up the menu. This allows you to carefully consider your next step—whether to use a special move to defeat the enemy all at once or to heal your allies—so as to respond appropriately to the battle situation.