A decade passes in the blink of an eye. When the calendar has turned past 2007, looking back again at the Dead or Alive (DOA) that was born in 1996, it becomes startlingly clear that it has broken through the single-player barriers of home gaming consoles: The emergence of "Dead or Alive Online" means that for some players who have come from the era of single-player fighting games, it will no longer be as simple as just fighting: because the following network-added elements are proof of this evolution.