The Silicon Power Game Channel reported on *Metro 2033* many years ago, but it lay dormant for quite some time. It wasn't until recently, with the technical demonstrations related to Fermi and its extremely high system requirements, that this game returned to public attention (reminding one of the tragedy of NV3x and S.T.A.L.K.E.R., where NVIDIA and GSC were equally confident back then). Moreover, the game is set to release on March 16th. PCGH interviewed Dean Sharpe, the producer of the game, who revealed some information about the technology behind the 4A Games engine.