The story of the game takes place in "Ribbon Town" from Magi-Nation ~ Wind Color Fantasy. Due to the comings and goings of adventurers and the establishment of the first adventurer's guild on the continent, this originally simple town, "Ribbon Town," gradually prospered. The prosperity of Ribbon Town made many merchants wealthy, and many people became billionaires because of this transformation. However, there was one inn called "Seagull Pavilion" that had existed before Ribbon Town became famous, with a history of 120 years. Despite having little business, it still exists to this day. Although "Seagull Pavilion" has changed several managers, consulted feng shui masters, and even used wealth-attracting magic, it still couldn't make money. In the year 1558 of the continental calendar, Seagull Pavilion finally went bankrupt due to long-term poor operation. During a major auction, the inn was bought by a young girl with two ponytails. The girl reorganized this old house and hung up the sign "Luka's Monster House." Can the girl achieve her dreams in this cute and beautifully decorated house?
Game Features
The main purpose of the game is for players to cultivate their monsters, let them participate in monster martial arts competitions, and win championships. The game can be divided into several items such as "monster training, town information gathering, field adventures," etc., through which players complete the game. To give "Luka's Monster Classroom" a unique style and sensory impact not found in other games, all characters in the game have rich expressions and many interesting actions, making the characters and the game story more vivid, allowing players to feel the game's emotions more easily. In addition to the above, the key role "monsters" in the game come in various types, including popular monsters from the previous edition of "Wind Color Fantasy" as well as many new cute monsters. The old monsters have also been redesigned, and some can even evolve.
Battle System
In "Luka's Monster Classroom," an innovative attack system has been adopted, moving away from the traditional command-style battles of previous RPG games. The development team boldly added action system elements, transforming the simple command battle into a more impactful and interactive new system. Players can fully control the actions and attacks of one character during battles. Without any restrictions on action time or action values, players can freely perform multiple actions such as "walking, attacking, defending, special moves," etc. Additionally, the game eliminates the concept of equipment commands for monsters. This means that besides their inherent abilities and training values, these monsters do not have weapons or equipment to enhance their abilities. If you want your monster to become stronger, you must train it yourself.
Monsters Are My Friends
In addition to having "attack power, defense power, agility, special skill ability," monsters also have a newly added feature called "affection level." This "affection value" determines whether the player can control the monster during battles, and if the affection level is too low, the monster may leave the player. The increase or decrease in affection levels depends on the items given to the monster by the player. For example, "Gelatinous Blob" prefers grass-like items and dislikes metal or rock-like items. When fed grass-like items, its affection level will increase; conversely, feeding it metal or rock-like items will decrease its affection level. Therefore, players must pay attention not only to the changes in the monster's ability values but also to its affection level, which is equally important.
Monster Attributes
To emphasize the importance of monster attributes, "Luka's Monster Classroom" particularly highlights the differences in monster attributes. If players do not properly understand the attributes of their monsters, they will find it difficult to continue the game. In the game, monsters will have two different attributes. For example, the "Flying Dragon" has both "Dragon-type" and "Flying-type" attributes. Additionally, the special skill attacks of monsters will also have attack attributes. Taking the Flying Dragon as an example, using Ice-type and Electric-type attacks will effectively damage the Flying Dragon, while Ground-type attacks are ineffective.
Character Introduction
Luka
Under the influence of her grandfather "Dokas," she vowed to become a monster hunter. However, due to her kind-hearted nature, she did not become a hunter but instead, influenced by her younger sister "Rika," opened a monster synthesis shop.
Pupuru
A monster accidentally found by Luka's grandfather during a trip. This monster, who can speak human language, currently serves as Luka's assistant and butler, with a fondness for sweets.
Juka
Luka's older sister and the eldest daughter of the Ka family. She is less rational than Luka and belongs to a rather straightforward type, perhaps even a fiery personality, being self-centered is her characteristic.
Red Eye
A mercenary with a single eye, a cold demeanor, and wearing black armor all over. Because his remaining right eye has a particularly distinctive red pupil, he is called "Red Eye."
Kai Yuan
With golden long hair and wielding twin swords, he is a knight pursuing his dreams, neither a mercenary nor an adventurer, but simply a kingdom knight chasing after his aspirations.
Dora
From a wealthy family, intelligent, and with a good figure, she is a standard miss with everything going for her. She has been Luka's competitor since childhood. Her personality is proud and capricious.
Cerberus
Dora's close friend and also the strongest demon god. Though usually appearing as this adorable puppy form, there seems to exist another form. Cerberus is a model of hard work, putting maximum effort into even small matters, and it appears that he has a good relationship with Luka.