Dual battle robes macro

by ssfmyrcgn on 2011-04-27 19:57:36

The provided Lua script appears to be related to World of Warcraft addon development, as it involves interacting with the game's gossip system. Below is the translation of the script into English, along with an explanation of its functionality:

```lua

/run

if not zpf then

zpc = 0

function A()

SelectGossipOption(zpc % 2 + 2)

zpc = zpc + 1

CloseGossip()

end

F = CreateFrame("Frame")

F:SetScript("OnEvent", A)

F:RegisterEvent("GOSSIP_SHOW")

zpf = 1

end

```

### Explanation:

1. **`if not zpf then`**: This checks if the variable `zpf` does not exist or is false. If true, the script initializes variables and sets up the frame.

2. **`zpc = 0`**: Initializes a counter variable `zpc` to 0.

3. **`function A()`**: Defines a function `A` that performs the following actions:

- **`SelectGossipOption(zpc % 2 + 2)`**: Selects a gossip option based on the current value of `zpc`. The modulo operator `%` ensures that the selected option alternates between two values (either 2 or 3).

- **`zpc = zpc + 1`**: Increments the counter `zpc`.

- **`CloseGossip()`**: Closes the gossip menu after selecting an option.

4. **`F = CreateFrame("Frame")`**: Creates a new frame object named `F`.

5. **`F:SetScript("OnEvent", A)`**: Sets the script for the "OnEvent" handler of the frame to the function `A`. This means that whenever the specified event occurs, the function `A` will be executed.

6. **`F:RegisterEvent("GOSSIP_SHOW")`**: Registers the frame to listen for the `GOSSIP_SHOW` event, which is triggered when a gossip menu is displayed.

7. **`zpf = 1`**: Sets the variable `zpf` to 1 to ensure the initialization code does not run again.

### Purpose:

This script automates the selection of gossip options in World of Warcraft. When a gossip menu is shown, it alternates between two options (likely indexed as 2 and 3) and closes the menu after making a selection. This could be useful for automating interactions with NPCs that have multiple gossip options.

If you need further clarification or adjustments, feel free to ask!