The gaming industry in China has developed very rapidly, which may be related to the fact that China's Internet industry is still not mature and the online demographic is relatively young. Currently, the number of people online in China has exceeded 300 million, making it the country with the most Internet users in the world. Therefore, the majority of the online population mainly uses the Internet for entertainment. With such a large group, naturally there are many people who play games online. Nowadays, most of the major domestic network companies are involved in online games. However, the online games we currently play only require sitting in front of a computer, failing to fully engage us interactively with the game. Now there are home interactive game consoles that allow us to play games in front of the TV using a controller, which is much more interactive in comparison. I believe that in the future, online games will have stronger realism and interactivity, allowing us to truly immerse ourselves in the game, and even realize our real-life entertainment activities through the game. For example, this online snowboard is an instance. We don't need to endure the cold, nor do we need to ski only in winter; we can do it at home through the TV. Through this online snowboard, we can control the character in the game, as if we were skiing in person. This fun online snowboard is priced at only $30 overseas, which is quite tempting. Those who like skiing can use it to experience the joy of skiing at home.